When you first boot it up you’ll be given a variety of options about how you want to experience the game, starting with whether you’ll be playing in a seated or standing position. Resident Evil 4 VR is one of the most immersive yet comfortable VR games we’ve played on the Oculus Quest 2. (Image credit: Capcom / Oculus) Making the most of VR Ashley’s behavior has also been changed, giving the players an easier time during segments of the game she features in. Enemies now preferentially target Leon, and if they do deal damage to Ashley it’s significantly less than what Leon would take. Thankfully the VR remake of Resident Evil 4 gives her some much-needed buffs. That really was the only issue, as the biggest bugbear players had with Resident Evil 4 – the frustrating AI companion Ashley – when it first came out has been fixed in this VR installment. Around 50% of the time, we end up grabbing a pistol magazine instead, forcing us to reload our weapon fully before it can be fired again – and in battles against overwhelming forces you really don’t want to be in this situation.
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The only issue we faced with the gameplay was that picking up loot dropped by enemies can be clunky. The feeling is absolutely amazing, truly putting you in the shoes of this expert fighter.
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Your handgun is at your hip, knife on your chest, and healing spray on your shoulder, giving you easy access to them as you fight for your life. If you want to really feel like Leon, you can play with various weapons and items attached to your body. Using the touch controllers you’ll be able to interact with objects in the environment like levers and doors, and you’ll have to manually reload weapons as brutes are staring you down. However, Resident Evil 4 VR does mix up the formula too, this time bringing you into an immersive first-person view. To survive you’ll have to explore areas thoroughly and be efficient with your ammo if you don’t want to fall prey to the game's enemies: Los Iluminados. You’ll enter the game armed with a few basic items, a handgun, and some bullets but these won’t last you long. The VR port doesn’t just keep the story of the original game, but the core survival-horror aspects as well. While on his quest Leon is injected with Las Plagas himself, turning his adventure into a race against time as the parasite fights for control of his body.
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While searching for Ashley, Leon discovers a strange village filled with violent villagers and terrifying monsters who are being manipulated by a parasite known as Las Plagas. Kennedy – one of the protagonists from Resident Evil 2 – has been sent out on a mission to Spain in order to rescue the US President’s kidnapped daughter. The story of Resident Evil 4 in VR is identical to what players first experienced back in 2005 when the GameCube version of the game was released.
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Reportedly, the game will release in 2022, with development led by Osaka-based MTwo. But the gameplay and atmosphere of RE4 hooked me immediately - so much so, that I recently replayed it using upscaled textures and updated assets on the PC.Ĭapcom hasn’t formally announced anything yet, but given the success of RE2 and RE3, it’s inevitable that the company would look back to one of its seminal titles in the entire franchise. I found the conceit of “you can’t move while shooting” fantastically annoying, given that “moves while shooting” had been a feature of literally every FPS game I’d ever played. While I’ve never been much of a console gamer, one of my exes owned the diminutive console. The first Resident Evil game I ever played was Resident Evil 4 on the GameCube.